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by pjmlp
1636 days ago
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Not at all, hence why AAA game engines have all been based of plugin architecture for their backends, which allows them to take the best advantage of each hardware, no need for least common denominator interface. Those that try to target everything with a single API are fooling themselves, hence why in the end they all end up with extension spaghetti and multiple code paths, while pretending to still use a single API. |
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