| I’m in a team where every member was forced into macOS against their will, because a lot of project scripts were hardcoded for macOS by a long-gone “architect”. My biggest gripes with macOS, after decades of Windows and Linux: - Windows has better Linux support than macOS (WSL gives better integration which means Docker is easier to use compared to Minikube via Hyperkit vm) - macOS doesn’t have the crucial software I need: FAR Manager - I’ve had terrible experience with Apple’s customer support in the past where they couldn’t fix broken font antialiasing for external monitors - I’ve been plagued by serious macOS bugs where it would cause 100% cpu load that could only be cured with closing/reopening the lid, and there are still some sleep-related bugs in it, whereas on Windows everything’s fine - The window manager in macOS lacks basic features compared to Windows: no tiling, but Windows gets it out of the box with Win+arrows - All hotkeys on macOS are different from the rest of the world (Windows, Linux) for no good reason and it makes switching between computers very difficult. And no, switching Cmd to Ctrl doesn’t solve it - Rounded window corners make the first character on the bottom line of terminals unreadable - GUI feels slow compared to Windows |
Originally, Windows followed the IBM CUA [https://en.m.wikipedia.org/wiki/IBM_Common_User_Access] standard, which it still does to a great extent today - Pressing Alt will still activate the menu for instance. In this standard, the cut command was Shift+Del, Copy was Ctrl+Ins and paste was Shift+Ins; which I believe still work as of Windows 10. Microsoft introduced CTRL-Z/X/C/V in Windows 3.1, released in 1992.
In short, the keyboard shortcuts for undo/cut/copy/paste have been constant on the Mac since it’s inception 37 years ago. It’s been “standard” in the Windows world for 29 years