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by osk______ 1633 days ago
There's no WASM, it's mostly vanilla JS, together with the PixiJS library, which does 2d WebGL rendering. It has in-house libraries for text rendering, particle systems and the such. It's not super strong, but as long as you understand the limitations of the browser and try to adapt to the client's machine, you can get a very decent experience in. I hope this game sparks a bit of a trend of trying to make more genuine gaming experiences in the browser.
2 comments

It certainly inspired me to give it a try, very well done!
nice! I am building a basic game engine for html story telling / RPGs and simple adventures. aiming for a disgaea + pokemon feel