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by DizzyDoo 1638 days ago
I think the more people creating game engines and open-source game frameworks the better, since every now and then something like Godot will emerge and continue to prevent a Unity-or-Unreal mono-culture. Which, to be clear, I don't think we're close to; to pick just one example Monogame, for instance, has been doing its thing for ages now and is going strong. As someone who's full-time job is working in Unity I think this sort of thing ends up being healthy for the whole developer ecosystem.