|
|
|
|
|
by 41209
1639 days ago
|
|
>C++ and blueprint spaghetti, no thanks Exactly. I enjoy writing my own small tools and slightly modifying some assets. I do hate that much of my current game is a black box since I don't know exactly how the asset actually works. But I have fun working with Unity, Unreal always felt very hostile for some reason. Still can't get the C++ complier to work. |
|