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by otrahuevada
1636 days ago
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At least according to their own accounting, movies lose otherwise hilarious amounts of money all the time and they seem to still exist somehow. "Piracy", which in reality is probably better called "online jaywalking" as it, too, is a made up faux-pas created so as to allow a couple soulless drones to make more money, hasn't to date represented an obstacle to content creation, they still happily churn products all the time, so I don't see any reason to think it will become an existential threat to the studio suits any time soon. And maybe it should. Which is kind of core to the whole debate; is it actually good to anyone in any way to have a business based around forbidding free access to easily duplicable cultural products? Should such a thing even be allowed to thrive? |
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Do you have a job? Do you work for a company that makes money? Would you be okay with the product you’re working on being taken for free by people who insist they shouldn’t have to pay for it?
Your language feels really very hyperbolic to me. There are many real people with real jobs trying to make livings, even if the corporations they work for are greedy. DRM can indeed be shitty and it often oversteps copyright, but we can ignore DRM here because the argument you’re actually making is one against respecting copyright law and against respecting artists.
> is it actually good to anyone in any way to have a business based around forbidding free access to easily duplicable cultural products? Should such a thing even be allowed to thrive?
Yes. The answer is yes, without question. This has been debated by scholars and lawmakers and artists and business people for hundreds of years, and we have a compendium of laws that protect the people who make content precisely because it does, in fact, do them some good.
See Chesterton’s Fence: you don’t get to nuke the existing system until you actually understand why it’s there and how it got there. If you believe it serves zero people but still manages to exist, that means that your belief is wrong and you need to do some research.
The biggest problem with your argument is you’re blindly focused on the execs and profits of only the very largest media conglomerates, and you’re ignoring not only the tens of thousands of artists they employ, but you’re also ignoring all smaller businesses that aren’t making enormous profits and can’t afford to give away their content for free.
> movies lose otherwise hilarious amounts of money all the time and they seem to still exist somehow.
The amount of money someone makes is not any of your business, and it does not justify stealing the things they make without their permission. Copyright law can and does apply even to works that don’t cost money, and it also applies equally when someone’s enjoying handsome profits. You are not legally invited to copy anything based on someone else’s income.
Studios sometimes do lose money on movies and they survive because they make multiple movies. Studios also sometimes report misleading sales figures. I’ve worked in films and games as an artist, and watched studios do “creative accounting”. Reports of losses don’t prove anything, and don’t justify breaking copyright law.