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by chrisdugne
1631 days ago
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# CLI:
coming from frontend world, the live reload is a must to have for my developments; that was the first step for Fox CLI, and I added assets creation for ios/android stores; Next step is to provide a helpful prompting to build debug/release versions # libs:
here this is pretty much sandbox for now: I gather sharable code for my games: - an Animate API - static functions like the ones I uses with lodash.js for example I still need to write lots of doc for those parts, I'll do it alongside my game dev |
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The unreal engine equivalent of this would be a few small c++ plugins extending the editor which already provides prompts for necessary rebuilds. I thought godot had a project aware editor, why aren’t you extending that to minimise the amount of work involved? What genuine need is there for a let’s be clear HUGE dependency like NodeJS for this small of a utility?