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by awill 1636 days ago
for paid apps, it's because iOS users are more willing to pay real money when compared to Android users. As for free apps, I suppose it's more complicated. For a small team of 1 dev, if that dev has iOS, then that's what they'll build first.

I don't build mobile apps, but I hear generally people prefer building for iOS. Plus, they can use the latest APIs and not worry about supporting a 6 year old OS.

Imagine testing your iOS app. You get a small number of iPhones and you're done. Now compare to Android.

I'm an Android user who constantly wonders whether he shouldn't give up and switch to iOS.