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by kvark 1643 days ago
I have a feeling that the recent move to OpenGL rendering for Sublime was a mistake. I know, we did with Firefox and WebRender as well. And yet, when compiling a heavy project on a modern machine, I can scroll fine in Firefox, but Sublime chugs, becoming unusable. For Sublime, it should be assumed that some code is compiling all the time!
3 comments

That's exactly why I still use Sublime3 on my 10 year old, Win7 laptop. Sublime3 works like a charm. If I didn't mind a "slow" tool, I would use VScode instead.
OpenGL rendering is only enabled by default on macOS. Perhaps you don't have it enabled?
Interesting! I’ll try force-enabling it and report back. I don’t recall sublime-3 chugging as much, fwiw.
What did it use prior to opengl? Is there a blog o anything that talks about that move?
We still use Skia for software rendering, OpenGL is only enabled by default on macOS. I've written about the OpenGL implementation here: https://www.sublimetext.com/blog/articles/hardware-accelerat...
Skia
Was that in ST3 or a previous ST4 version?
I am quite sure ST3 and down was skia. What ST4 is Indo not know.