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by Claude_Shannon 1645 days ago
Disco Elysium would be a good recommendation, I believe. It is almost all reading based, and the theme is philosophical/political.
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The creators have revealed that the script of "Disco Elysium" consisted of roughly 980 000 words, and the 2020 rework "The Final Cut" was apparently even more massive, roughly 1.2 million words [1].

Its lead designer Robert Kurvitz is an Estonian novelist, and the development team largely consisted of members of a "small but loud" alternative cultural association. Another member of the team is Kaur Kender, cult writer and literary enfant terrible of late 1990s Estonia. I think his books are a required reading for Estonian high school students. It's a game made by poets, basically.

I'm not a gamer, but I think the game (entitled "No Truce with the Furies" during early stages of development) was largely based on a sci-fi and "proper literature" mashup novel by Kurvitz that imo gained a somewhat cult following in Estonia. The book pays remarkable attention to detail, and it took him about 5-6 years to write.

1: https://en.wikipedia.org/wiki/Disco_Elysium