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by pdpi 1648 days ago
The screen is sized such that the area below the notch is the standard 16x10 macs have used for a long time. You can think of it as having the same displays we’ve always had. In contexts where the active application knows how to deal with the notch, it basically operates as if you’ve reclaimed some of the space in the top bezel. When the active application doesn’t know how to deal with it (full screen apps that don’t declare they’re willing to deal with the notch), the top just stays dark and you have a regular-sized bezel.

The display has really good contrast, and you wouldn’t be able to tell it’s not just the bezel. I legitimately can barely see it even when I’m trying to.

1 comments

Yea, it's a 16x10.4 display. If you're watching 16x9 content, it didn't stretch vertically on old Macs that were 16x10 either. On this screen, it just doesn't come close to the notch. If you're doing full-screen with something that doesn't have a Mac menu bar, it just uses the display area under the notch so you don't see any notch.

I like that they basically put the menu bar and the webcam in the same space. It means I have more vertical space for the rest of my stuff. Is it perfect? I'd love a camera that could be invisibly embedded under a display and still work perfectly, but I'd also love to be able to teleport. It seems like a good engineering compromise to make something that works well. Really, the new MacBook Pros are just amazing in ways I'd resigned myself to putting up with Apple being annoying. No more touch-bar, giant escape key, emoji key, ports, and not trying to shave every tiny bit of weight/size when doing so would compromise usability. They even went with a 20% larger battery for the 14" and the 12% sharper display isn't transformative, but it's a nice upgrade.

The notch is a good use of otherwise wasted space, at least for me.

Some phones have under screen cameras. Teleportation is a different matter…