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by Vanit 1652 days ago
I don't use Godot, but I don't think there's an official Steamworks integration.

This is speculation, but I think this means they're working on an official module, and it'll come with support that ensures all controller bindings pass through nicely, etc.

2 comments

That's right you have to merge some code from GitHub and recompile. Which thankfully is a 30' affair unlike UE4 where it's more like a half day wasted.
I wish Valve would do an official module for LÖVE!