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by hideo
1654 days ago
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I admit #9 is fun but I try not to do too much #9, because there's a huge risk to doing too much of that: losing touch with what's important to the bottom line, and indirectly influencing all the other ICs that prototypes get you promoted. That's just not true in my company. My prototypes are usually for exploring something important to the company or validating a tech hypothesis of some sort. I try to spend more time writing production code where possible. |
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A lot of programmers ignore the fact that they're serving a business function.