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by jayd16
1650 days ago
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It's certainly not easy. I was just saying they've made a bit of progress. Assets still need to be activated on the main thread. You'll never get Awake and Enable off the main thread. But things like deserializing the asset can be done asynchronously now. Assets are loaded to the GPU from the main thread but that can be time slices over many frames. Of course, I think those improvements are only for asset bundles so if that's a no-go for you then there's not been much progress. |
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