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by e12e
1649 days ago
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The only major problem for group play in cyberpunk 2020 was the net running rules, due to the time dilletation (an hour long netrunning game session would zip by in a handful of combat rounds - meaning you couldn't really use the rules to do a break-in supported by a netrunner (like the tessier-asphol run from Neuromancer)). You could of course work around it like with all flaky rule systems - make stuff up, and try for reasonable balance/spotlight among the group. But the solo ("fighter") might be one easiest roles for group dynamics (eg the nomad is likely to be more occupied with pack/tribe/clan matters than group - assuming not all players are nomads/part of the pack..). In general I'd say cp2020 is quite typical for "mature" systems - it works well for stories/groups where everyone is content getting their fair share of the spotlight, and enjoy a bit of intrigue, conflict and backstabbing... |
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