|
|
|
|
|
by usehackernews
1656 days ago
|
|
Its easy to cheat, but also easy to get caught. You can’t cheat yourself to a high score. The same engines that people cheat with are the same engines used to detect cheating. If you’re using an engine to play your moves, you’ll be caught very quickly. |
|
But suppose you sample from the engine's ranked moves to have some decent ACPL (average centipawn loss) error rate. Just a slightly lower rate than you'd have on your own.
If you further bias your sample to moves to that look reasonable to you, then I don't see how you'd get caught.
Current engines may not have the right support for such sampling, but it wouldn't be hard to implement, e.g. with a private fork of Stockfish.