|
|
|
|
|
by domhofmann
5403 days ago
|
|
TileMill doesn't seem particularly well suited for that either. I did a rough calculation and it looks like getting a usable map of Washington D.C. would run several hundred gigabytes. I'm wondering if the only way to do something like this realistically on a mobile device is to move the rendering to the client. |
|
http://tiles.mapbox.com/mapbox#!/map/dc-bright http://tiles.mapbox.com/mapbox#!/map/dc-nightvision
The first is 17MB, the second is 57MB. One could probably get to sidewalk-level without cracking 1GB here. Where did hundreds of gigabytes come from?
That said - we'd like to start doing rendering on-client, and it would be great - the question is how to slice and dice data so that the data itself isn't gigantic and rendering it isn't slow.