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by donmcronald
1656 days ago
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The inefficiency may not matter if the inconvenienced workers don't get a say. A virtual environment is a corporate dream come true in terms of monitoring. Imagine an AI manager that could monitor workers and virtually walk up behind the ones that aren't being productive. With spatial audio every worker could feel like they're being monitored continuously when it's really just an AI manager monitoring everyone. Just think of everything in terms of observing / monitoring / tracking and you can see why some of it will start getting pushed really hard. There are some neat things. If I could have a virtual workspace that rivaled 4k monitors and brought my real keyboard / mouse into the VR world, I can't say I'd be opposed to setting up in a virtual office with an amazing view instead of the 10'x10' box I currently live in. > I also have a hard time imagining management sitting in meetings while wearing a 400g headset for 3h. I have a Quest 2 and after about 1h I need to take it off and have a break. That's not an issue for gaming, but it has a long way to go before being a productivity tool. There's also going to be huge commercial benefits for anyone that can convince the public to adopt VR environments instead of real environments. Imagine a generation of movie goers where friends gather in a VR theater to watch the newest movie. They still pay admission, but you have no costs beyond licensing IP. There are apps on the VR stores that are already laying the ground work for that type of setup. |
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