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by pjmlp 1658 days ago
In C++ you don't have the scenario like in Rust, where one is forced to use a specific async runtime for library xyz, because it depends on having tokio as runtime.

Or has that situation been sorted out by now?

1 comments

In Rust you only are forced to use a specific runtime if you want to use its API. For example to spawn new tasks, or to block on a future. I believe that would be the same in C++.

In Rust, you don't need to use a specific runtime if you just want to use async function in your library.