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by fho
1661 days ago
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Honestly that probably won't be too interesting as (a) one AI could perfectly control several agents (ie perfect coordination of global strategies) and (b) an AI has low to no reaction times and perfect aim (aimbots already have that) so I would expect that would quickly result in a slaughterfest. |
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I am pretty sure aimbots access the internals of the game rather than reading the video output to identify the silhouette of the enemy.