| > What're you basing this on/how're you defining the growth rate here? Not rhetorical, would be interested to see your data since it seems quite a common argument to hold that it's slowing in lots of areas One kind of metric to look at are published papers, patents filed, money invested into science, total citations. All of them are increasing a lot. But these are terrible and unconvincing, you could see the numbers go up if we were spinning our wheels. The value of science and engineering should really be measured in terms of how much easier they make our lives. If you look at that, it's hard to find a metric that doesn't show that scientific progress is healthy and increasing. Moore's law is still going. The cost of solar per Watt is down like 100x in 30 years. The cost of batteries is down 50x in 30 years. The cost of sequencing a genome is down 10,000x in 20 years. Productivity per worker doubled in 30 years. 30 years ago digital cameras were super low resolution, now they're amazing. 20 years ago computer vision could barely detect a person walking in front of car, it was state of the art research; it's now so reliable the new infrastructure bill makes it mandatory for new cars. I picked examples from all sorts of areas of the economy and human life for a reason: none of these are down to one discovery. They required countless advances from material science, to basic physics, even the mathematics, engineering, etc. Everything is far cheaper to make today and people are far more productive compared to 30 years ago, and it's just incomparable compared to 60 years ago. But I get it. It doesn't feel that way. That's not a science problem. That's a politics problem. The gains from all of these improvements at a societal level are mostly going to the ultra-rich sadly, because people vote against their own best interests routinely. |
Digital cameras and batteries aren't in the same league as game changing concepts like quantum theory and relativity.
Game changers don't just mean you can make stuff cheaper, they mean you can imagine completely new kinds of stuff that were literally unthinkable before the game changed.
Before you can improve batteries you have to invent the concept of a battery. Which means having some basic understanding of electricity. Before you can improve computer vision you have to invent the concept of a computer. Which requires inventing a theory of computability.
And so on.
The point is there really hasn't been a lot happening at the game changer level for a long time now. Refinement is fine, but it's unwise to confuse it with fundamentals.