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New developers write simple but shortsighted code. It gets the job done, but it will be painful to work with in the future. Intermediate developers, bitten by their past mistakes, decide to future proof their work. But they don’t just look one or two steps ahead, rather they try to look five steps ahead and identity problems that do not and may never exist. Consequently, they over-engineer, over-abstract, and over-complicate everything. Carmack’s recent “But here we are” speech resonated with me. Advanced developers identify the right balance for each task between simple and complex, concrete and abstract, and pragmatic and idealistic. In my experience, they favor simple and pragmatic solutions, use abstraction effectively, and can satisfy near-term goals quickly without painting themselves into a corner. “As simple as possible, but not simpler.” I try to avoid working for tech leads stuck in the second phase, which is not uncommon. If you suggest taking the “ifs and for loops” approach of solving a simple problem with a simple solution, they’ll assume you’re on the wrong side of the bell curve. |
Debated for a long time whether that methodology was stuck in the second phase or if it was actually the third. Still don't have an answer, but these days I think having a plan is better than just letting engineers run roughshod, as long as the conventions are easy to follow.