|
|
|
|
|
by nawgz
1668 days ago
|
|
> The annoying thing about that design is, if I want to turn my high beams on manually, and the car decides that a street light in the distance is a vehicle, it will ignore my request to turn on my high beams when I push the stick forward. I then also have to set my primary headlights to manual mode in order to override the car. This requires turning the knob at the end of the stalk which is not backlit and therefore not legible while driving at night. This is one area where I like the Honda design better: I can always turn my high beams with one operation. It's an Outback for what it's worth, but... High beams work directly by pushing the stick forwards. I haven't experienced it denying such a request, only correctly toggling off when traffic is both oncoming and within a reasonable distance, but if it did behave incorrectly in this way, I would simply pull the stick back and push it forwards to re-activate high beams. I don't think there is any complexity in managing state with this implementation, it seems inherently obvious to me it would be this way. I am very surprised with everything else you've written here because it seems quite extraneous. |
|
In the Toyota that I had, if it thought there was an oncoming car, asking it to do the same thing again wouldn't result in a different outcome. Maybe Subaru's system is tuned better, or maybe my driving conditions are an edge case.
Either way, this was just an anecdotal tangent to support my above point that vehicle controls are more complex than they used to be. What was once one single boolean value is now a logic tree containing four boolean values ([auto headlight system engaged][vehicle detected ahead][vehicle speed within operational parameters][highbeams commanded by driver]).