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by MauranKilom
1666 days ago
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It's worse actually. The MSVC STL uses 16 byte (or however large your element is, if greater) chunks. Source: https://github.com/microsoft/STL/blob/main/stl/inc/deque#L56... They have made clear that this won't be changed, for ABI stability reasons. That makes std::dequeue basically unusable in a portable context. In virtually any situation, "allocate each element separately" and "allocate elements in 4k chunks" are on opposite ends of the performance spectrum. |
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> They have made clear that this won't be changed, for ABI stability reasons.
Also unfortunate. Once upon a time, users had to be extra careful to control which version of the runtime DLL their program transitively linked to since MS would issue a new ABI-breaking version with every major compiler release. Sounds like they got ABI stability religion just in time to lock in some unfortunate decisions.