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by sailingparrot
1669 days ago
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> Here the "external" source of money for players would be the investors who don't play the game and for investors it would be players playing the game because they think it's fun They are all part of the same system, both the investor and the players buy or get some AXS, and both hope that AXS will go higher so they can make actual $ later on. None of them are putting $ in the system that they do not want to get back later on, which is very different from someone buying an iPhone: they know Apple will never give them that money back. So it's still a 0 sum game, no matter if some people are playing and others aren't. > Nothing about the setup fundamentally prevents people from spending real money on real games, and from the token's value to increase as a result, like any normal company. I agree, that's the last part of my comment. But mechanisms need to be put in place for people to spend (and not invest) actual money in the ecosystem, say through advertising, or buying things (that you cannot resell later at a higher value), and the profit needs to be in part redistributed to the community. That's not happening today in Axie, maybe it will eventually, but today it is indeed a Ponzi scheme. |
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>and the profit needs to be in part redistributed to the community.
This already happens through the token's increase in value. The notion that this redistribution can ONLY happen if there are money sinks in the system is misguided and old fashioned.