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Get off your high horse. You could say the exact same thing about books, TV, movies, paintings, etc. Games are just like any other form media. Yes, many of them are superficial, but a lot of them tell incredible stories, teach life lessons, and evoke powerful emotions. To top it all off they can also be incredible teaching tools. Just because you think something's a waste of time doesn't mean other people aren't deriving real meaning from it. |
Having said that, typically those "sucked in programmers" are not the ones working on the "art" side of things, like the story, for example.
I think the "sucking in" of talent is referring more to those whose talents are in development, and not so much in expression of art.