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I don't think you can diagnose over-engineering after the fact. Unless you were in the room, or have access to written specs from a meticulously documented team, you don't understand the conditions under which the code was written. Maybe the company was betting at the time on an integrations marketplace, or a lot of partnerships, so a robust integration platform was built. Then the company moved on to another bet after only writing one or two integrations on the new platform. Nobody over-engineered here. Everything was built to spec. But three years down the line the new dev is going to get assigned a bug in one of the integrations and lament how the code was over-engineered. Hindsight is 20/20. Lots of stories from the trenches including many in this thread make this mistake. The same goes for 'tech debt'. If you weren't there, you don't know. |
Now is over or under engineering a bad thing? that depends on how many resources the company can muster, your customer tolerance to bugs/failures, and whether you can build a small subset of features well. In practice I've observed products with fewer, but well built features tend to succeed more so than buggy featureful products. Large companies may opt to overbuild everything simply so that they can prove that the product was bad rather than having to decide whether it was product or execution that failed.