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by flying_sheep
1674 days ago
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I had many 32-bits games in macOS but they were all axed, including big titles like Diablo 2 (not the resurrected one), Warcraft 3, and a lot of indie games. This made me realize why no sensible game companies would develop in Apple platforms, unless the games generate revenue continuously (which are mostly pay-to-win games) God know what Apple would axe next :-/ |
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I hope Oculus..eee..I mean Facebook..ah..Meta!