|
1. The NFT degree actually could still be useful for proving that you were accepted to the college and that you graduated. Not every entity cares if the college subsequently revoked your degree, and not every entity will check. 2. Other "real world" use cases abound, especially with intangibles. Degrees, certifications, licenses, tickets, contracts and invoices, perks, discounts, coupons, identifications, you name it. And these are just physical goods becoming NFTs, to say nothing of digital goods. Turning any good into an NFT adds it to a blockchain, which (a) enables ownership, (b) makes it part of a publicly accessible API that unlocks infinite creativity, (c) plugs it into a booming and a liquid market where owners can buy, sell, and trade their goods, and (d) guarantees its existence and accessibility for the long term. 3. I completely disagree with you that most games would check to see if Blizzard has marked you as a douchebag. Why would GameX care if a player broke some arbitrary rule that Blizzard has? They wouldn't. 4. The person who wrote that post barely even understands what an NFT is, and gets a whole bunch wrong. For example, they write that the concept of ownership of NFTs is "unenforceable," as if the blockchain needs some sort of enforcement. I'm not sure you want to get your predictions from somebody who doesn't understand the technology. There are plenty of smarter game developers working on NFT companies and writing much more intelligent posts. |
2: All your examples can be done easily without blockchain. Perks, discounts, coupons, tickets etc. We already do all of this just fine.
3: "They wouldn't". Lol. Why not? It takes them zero effort, it would be an automated system, and guess what, it totally destroys your whole assertation. Doesn't it? GameX would check with Blizzard for reason that Blizzard would also check with GameX.
4: Ownership with NFTs is entirely unenforceable. Contrary to your point, you are the one who actually doesn't understand NFTs, nor the real world it seems. You seem to want to turn everything into a bearer bond, when in fact nothing in real life will ever work that way.
ID's? Ok, you have some ID token that "proves" you are 21. Does that mean you are 21? No, the only thing it proves is that you have the token. In any consequential case, the entity wanting to verify your age would have to check back with a central authority to determine if it's valid or not, thereby invalidating the need for the blockchain.
Tickets? You somehow think any ticketing agency on earth will hard over all control to what happens to the tickets they have sold?
Coupons? You've seen all the legalese and prohibitions written on coupons I take it. There are more rules about what you can and can't do with a 10% Off Pizza Hut token than many contracts. Yet you think they'll start putting them on the blockchain?
You live in fantasy-land mate. No game company is going to devote a whole bunch of effort and programming time into allowing someone with assets from a competitor to use them in their game.