| I'm gonna copy my questions from another thread about transferable items because I'm genuinely curious about the answers. Why would an asset designed for one game make sense or look good or feel at home in a completely different one? Why would companies make one of them and sell it for a million bucks instead of trying to convince more players to buy it in a shop for two bucks? Is the mechanic of a weapon gonna adjust to the new game when you import it or stay the same? If it stays the same, it's gonna be exploit galore. If it changes, well then, what's the point? Gonna be the same AK-47 as everyone else's, but this tiny sticker on it that nobody's gonna pay attention to is unique! Even if we pretend this is somehow a promising field, why even use NFTs and make each one a couple of pixels different instead of making a common one, selling it for like $50, buyers get a file in whichever format is agreed upon, and import them in the settings? |
Eg if I have a red hat nft you could have that as 2d sprite art or a 3d model or just a buff to some other stat or just ignore it.
Why wouldn’t they sell it for a couple of bucks? It doesn’t have to be expensive because it’s an nft, plenty of them are sold for pennies. erc1155 is designed with lots of varying items being created on the same contract.
Why nfts? Because it’s easy to do today and has been getting more and more popular over the past three years. It seems people like them.
People don’t want to download files and import them into programs. Having one login(wallet) that you connect to anything you want and it takes your data and belongings with you seems pretty neat to me.