| > People need to be paid to do the work, so they can eat and pay rent. Yes, this is the part about reshaping society I was talking about. Artists do contribute value to the world and need a way to be supported, but the way we support them should not be to burn the gift of post-scarcity. > We dont actually live in a post scarcity star trek world. When it comes to information we really, really do. I have every single game ever made for every console generation from 1978 through 2002. This cost me next to nothing, because we live in the information age. > So we find a way that people can be paid yet the information and content can remain free to everyone We already have several mechanisms for that. I don't see how NFTs bring anything new to the table other than providing speculation-based scams to flourish, which doesn't really benefit the artists in any way. > Sure thats a social/cultural status game with a side of speculation, but in turn we have art that is permeating culture rapidly. I wasn't aware that there was a problem with this. Indeed, the non-scarcity of information has allowed art and culture to proliferate at ludicrous speed. We've seen someone's fanfiction become a big budget film series (with some IP changes), someone's basement-developed game became so big a company bought him out for billions of dollars, and a korean TV series become a smash hit in the west. I'm open to having my opinion changed, but I don't see any problems things like NFTs actually solve better than any existing system other than being great for scams. |
I think you are confusing the cost of production of these things, and the cost to you personally. There is a cost (material) and scarcity(human time) involved in making things. I think we have got away as a society with not paying artists and musicians and demanding their content be free and "post-scarcity". That really isnt helpful to people trying to live in this world. See Gillian Welch sadly singing "Everything is free now... They figured it out, I'm gonna do it anyway even if it doesn't pay".
> which doesn't really benefit the artists in any way.
the default on most marketplaces is a 10% resale royalty paid to the artist. compare this to existing aucition houses where we get 0. or second hand record shops where we get 0%. or spotify or youtube where the ceos are billionaires and we get fractions of pennies for streams AND have our work surrounded by adverts.
when i look at https://foundation.app/collection/clsfd I see an artist i really admire finally getting paid some money for her years of work and experimentation. and retaining control in that system. The work isnt tied and locked in to this particular website like posting on instagram, the provenance is clear and royalties fair (decided by the artist).
I think people need a reminder of Sturgeon's Law. 90% of everything is shit. Don't get blinded by the noise. https://en.wikipedia.org/wiki/Sturgeon%27s_law