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by dfabulich
1677 days ago
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This post is from Nov 4. (The dateline is written in Korean.) The big surprise here is/was that Google intends to charge a "service fee" to developers who use an alternative billing system. > We recognize, however, that developers will incur costs to support their billing system, so when a user selects alternative billing, we will reduce the developer’s service fee by 4%. For example, for the vast majority of developers who pay 15% for transactions through Google Play's billing system, their service fee for transactions through the alternate billing system would be 11%. I was hoping that at some point in the weeks to follow, they'd clarify how this is supposed to work. Presumably Google will require me to send them a report of how much money I'd made? And then I guess I'd write Google a check for 11% of my earnings…?? Quarterly? Monthly? What happens if I miss a payment? |
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This isn't particularly uncommon for revenue based licensing agreements. For example, Epic requires you to file a quarterly report once you commercially release a product based on the Unreal Engine. (https://www.unrealengine.com/en-US/release)