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by roywiggins
1679 days ago
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Okay, but suppose there's an NFT of a cool hat that I want. It would cost $1000. Instead I mint an exact copy of the hat for $10. Obviously it could be distinguished from the "real" NFT hat, but all of its properties (its color, its statistics, whatever) are the same. So every game not only has to decide what to do with every NFT, but they also have to keep a whitelist of NFT issuers to try to maintain some semblance of scarcity, I guess? Eventually you'll have a handful of big NFT companies whose entire purpose is to manage the hat economy, because if you throw the door open to any old NFT, you immediately tank the scarcity that keeps it running. But since we have to trust a handful of big NFT companies anyway, they can now just bring the data about who owns which hat in-house and provide an API to every game that wants to interoperate. RIP the blockchain. |
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