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by AnonymousPlanet 1676 days ago
macOS, e.g., achieves the same level of accessibility without wasting screen space, without hamburger menus, and without aesthetic mistakes.

In my view, the Gnome 3 designers came off as arrogant beginners, dismissing any criticism - even from well known designers - as the ramblings of people stuck in the past. I'd call that bad form as well. I haven't been up to date on this the last years and really hope things have changed for the better and that the Gnome 3 people display more maturity.

2 comments

That's a pretty arbitrary yet general accusation that I'd find hard to believe about any group of people. Surely there are both arrogant and non-arrogant people in any community, GNOME included.

From my time contributing to GNOME (in the 2.x series), I haven't found many arrogant people at all, but times have changed, surely, and I don't know who gets attracted to work on GNOME today.

I also find your use of "well known designers" to be a signal that there's some arrogance you (or those other designers) might have displayed. Most of the "well known designers" are unable to accept the reality that heavily translated software needs to support a button "Cancel" that may turn into 100 characters in a translation (I am exaggerating a bit, but some things can turn shorter and others can turn massively longer in a good translation — good design should accommodate both and not require translation to become worse).

Not sure how often you were involved in running a popular free software project, but "drive-by opinions" are in abundance. GNOME has long prided itself on being a meritocracy, where merit to GNOME is what's valued. Jony Ive would not get extra points if he wasn't investing enough time into GNOME proper to give him a holistic view of the platform.

But the most important part of GNOME being a meritocracy is that you need to convince developers of a need to redesign something, not other designers: GNOME is not a company, it's a collection of individuals sharing _some_ goals.

I am guessing whatever opinions were shared were also shared without backing studies or user testing showing significant improvement in the UX without regression in other parts.

I think "well-known" is pretty relative, don't you? It's great if some people have a twitter presence or something like that but if they are not well-known within a certain project then it's not going to help much. I don't think it's useful to assume that everybody knows a person, even within our industry. Or if they do know of the person, they may not know what it's like to work with them, etc. So you have to approach it one step at a time like any relationship.

To use macOS in the same way you would probably turn the screen scaling up to get a similar amount of screen real estate :) And to me at least, the global menu in macOS causes other accessibility issues, I've seen hamburger menus done right and they aren't so bad. But the application has to be designed to use them correctly.