|
|
|
|
|
by zelos
1681 days ago
|
|
There were several components, but the parts that were I can remember were gamed were code duplication - someone figured out the minimum number of matching lines required for it to be detected and made minor changes in the middle of blocks - and number of imports. The penalty for .* imports was quite low, so we just ended up with wildcard imports everywhere. |
|