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by Majromax 1680 days ago
No, it's an inherent problem whenever a packet-switched, multi-user, shared channel inherently built around queued transmission tries to emulate real-time protocols, the earliest of which is "a directly-connected wire."

This sort of substitution can work, but it requires very stable, low-noise links (that is, with little to no burst noise) and the cooperation of devices and network equipment.