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by eliasmacpherson
1684 days ago
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Is there a mature discussion on the history of 'consolization' anywhere online, first examples I am aware of are 2003: Deus-ex Invisible War and 2004: Thief - Deadly Shadows, where the PC port is deliberately gimped due to being developed for console. GTA VC/San Andreas were worth at least waiting for at the time, due to proper mouse support and higher resolution. Previously the Doom/Quake version that was on console would be months/years late and cut down, but these 2003/2004 titles reversed the trend. There are probably earlier examples that I am unaware of. Between this effect, subscription MMORPGs and the inevitability of microtransactions I lost interest around that time. |
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> the PC port is deliberately gimped due to being developed for console.
If you want to have a mature discussion on the topic don't start out with this attitude. Timelines are finite, and plans change. Remember that the games you're talking about existed before licensing ue4/unity was the default option for AAA games. The games were likely only ever planned to exist on console and the request for PC cones in way later, however at that time the game just barely runs on PC (it doesn't need to be performant or representative, just play), and relies on an engine architecture based on having cell SPEs or an (almost) unified memory architecture.
The game is likely unplayable for anything other than "test you can do X and Y" on PC, and all development of the look and feel is done on the console itself. Naturally as consoles have moved towards x86 these differences have been reduced, and now it's common to develop the game on PC and test occasionally on console.
The differences do still exist though; PS5 having hardware decompression, dualsense controllers, both consoles having raytracung hardware and super fast SSDs as a guarantee.
> Between this effect, subscription MMORPGs and the inevitability of microtransactions I lost interest around that time.
You've missed 2 decades of excellent games that don't suffer from this, don't have subscritions and don't have microtransaction by doing that!