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by exdsq 1685 days ago
If you’re learning to code try build stuff (unless you enjoy project Euler style challenges - enjoyment is the priority). Trying to model the inventory system of Skyrim or something is more useful in the long run than puzzles, IMO. When you find something feels wrong with your design; that’s when you start identifying new and better data structures.
1 comments

I agree it’s more fun creating your own little games or problems to solve. Someone posted an elevator coding game here a couple months back[0]. Those are more fun to me. I found Euler too math-heavy and I spent most of my time in Wikipedia trying to understand the question.

[0] https://play.elevatorsaga.com/