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by a_e_k
1680 days ago
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I worked on a certain hopping lamp renderer for more than 11 eleven years. I can confirm that probably 99+% of the floating point math in it was in single precision. And to this day, typing out the 'f' suffix on single precision literals is muscle memory for me after having had Steven Parker for my Ph.D. advisor. |
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Pixar has told me recently they still use doubles for some things in the CPU side of RenderMan, but I don’t know what for. There are some legitimate cases for it, and occasionally I dip my toes in hot water attempting to give advice to avoid doubles to people who know more than I do about how floats work and why they need doubles.