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by el_nahual 1684 days ago
Thought experiment:

Imagine that a flaw is exposed in a cheap slot machine that slightly shifts the odds in the player's favor. Because of the low bet value in the slot machine, the rewards ends up being something like $10/hour.

Case A: The bug neutralizes the slot odds and adds a constant $0.005 usd that accumulates every pull. Times 30 pulls per minute times 60 pulls per hour = 9 bucks an hour.

Case B: The reward neutralizes the odds but adds a random $600 drop with 1/126,000 probability (ie, once a week).

The expected value of both games is the same, but I feel like people would get addicted to the second while the first would feel like a job.