|
|
|
|
|
by cklosters
1685 days ago
|
|
We (naivi.nl) indeed open-sourced NAP Framework about a year ago. Maybe it helps looking at it as a hybrid between a creative coding and game engine. But instead of making games you use it to interact the world around you, controlling many screens, lasers, speakers, servos etc. It is completely data-driven and ships with an editor, similar to a game-engine. But doesn't impose any sort of pipeline. It is not a creative-coding engine, we find that name to be limiting, as we use it for many other real-time, non-creative applications as well (medical for example): I actually tried to explain that here: https://www.youtube.com/watch?v=Wp1F3yMwufI https://www.youtube.com/watch?v=vLsx4bhA-4Q |
|