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by giantrobot
1689 days ago
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VRML Sourcebook [0]. I did a similar little project in VRML. I took the general organization of my homepage and VRMLized it. Authoring it was such a pain in the ass. I loved the concepts behind VRML, and still do. Unfortunately all of the implementations around it were terrible. When it was in vogue PCs weren't powerful enough to handle anything but the most trivial models. Dial-up was entirely insufficient to deliver anything but the most trivial models as well. [0] https://archive.org/details/vrml20sourcebook00ames |
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And this was years after Doom and other 3D shooters introduced wasd movement.
VRMLs biggest problem was that it was just way ahead of its time. Everybody who tried it agreed that 90s PC hardware just wasn't ready for VR, and dialup modems were never going to be adequate. Unfortunately almost everything that has come up to replace it has been proprietary and usually monetized. We've lost that sense of "anybody in the community can be a creator" that defined the early web. It was too hard to monetize.