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by LordAtlas 1686 days ago
Not bad, Twitter product design team. They managed to take essential UX improvements and stick it behind a paid subscription.
2 comments

I first learned this technique from product managers in F2P games. If players are asking for a QoL improvement, make it a consumable item and sell it.
Cheeky. Charging for a send tweet delay, so you have time to "undo" it.