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by zachmx
1688 days ago
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> Also, unless the game itself is open source and any forks / successors honor the same chain, how is that any better than just storing who owns what in a SQL database? I think future game development in the metaverse actually will be mainly open source and community driven. Imagine if you will a DAO that players of the universe can interact with and basically vote on new features that will be added to the game world. Rather than waiting for a centralized developer to patch and update the game they want, players will pool assets together in a sort of tax that helps fund future game development. Pair that with a Retroactive funding and other cooperative mechanisms and you will be providing incentives for player themselves to build out the game that they want to see. It would almost be like building a town in the real world, but this is in the digital world. |
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Nope. The cost of generating these assets are insane, and assuming that some nebulous, non-existent community will build Rome for you is a recipe for disaster. We made the same gambit ~2010, and all we got was a lousy Github acquisition by Microsoft. The reality is that our socioeconomic disparities will be exacerbated in a digital world, particularly if the majority of content is owned and operated by private interests. We can hope that a vibrant open source community comes out the other side, but you can't build a metaverse on empty promises and vaporware.