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by web2sucks 1687 days ago
In-game items are a great use for NFTs because they provide ownership outside the game and can traded on 3rd party markets. For example, i purchased a plot of land on cryptovoxels. Each individual plot of land is linked to a unique NFT. When i log into the game with my ethereum account (web3), then i gain build access to the plots of land that i own the NFTs for.
3 comments

How is that different from paying for it with a microtransaction? You still have no rights outside of what the developer implements[1] and when they shut down, your token’s value rapidly approaches zero.

1. For example, say they sell to one of the big companies and the new boss with an MBA in gamer milking decides that virtual land needs annual property taxes, utilities, and improvements purchased from the company store or it’ll be reclaimed or simply that they’re creating new, more desirable terrain which will devalue yours. They control the code and servers, so your options are paying, giving up, or trying to convince other players to build, operate, and adopt a clone. The blockchain’s heavy cost doesn’t appear to be providing anything significant.

In a virtual world why the shit are you paying for a "plot of land"? It's not real land. There's not a finite amount. It's not made out of only the finest free range grass fed bits.
A fool and his digital property are soon parted.
What do you own when the game is shut down?