Hacker News new | ask | show | jobs
by tsimionescu 1691 days ago
Pay to win or not is irrelevant.

Advertising and game design technicques to encourage vulnerable people to spend inordinate amounts of time and money on a game are the real problem. This leads to the current situation of most hugely successful games today, where the vast majority of players spend nothing or next to it, while a small minority of "whales" literally spend thousands of dollars monthly.