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by ensiferum 1694 days ago
I was spending anything from 12 to 16h per day (including weekends) for about 10 months working on my game engine after i quit my day job. Now that I'm working again i still try to throw at least 2-3h at it after work. Mostly i enjoy bit but sometimes there are moments when it begins to feel like a grind too. But unfortunately there's no choice but to grind through those boring tedious parts just go get it done. The key i find is to find the balance between doing the "fun stuff" abd the boilerplate "just has to be done" parts.

It's on GitHub here http://github.com/ensisoft/gamestudio