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by q_andrew
1693 days ago
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Something surprising I've noticed while developing my own side project game is that I end up being a better marketer than developer. I can only work on the game while I'm at home and 'in the zone', but I can post screenshots on social media at any time of the day. The consequence is that I have a larger-than-anticipated fanbase who are starting to get confused about why the promotional material flows freely while development time appears to slog. |
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