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by secondaryacct 1691 days ago
None of these are games: they're really just an expression of the energy you need to spend to change a rigid structure. And the more rigid, the more energy, just like a metal bar you'd be trying to fold.

You can change things but you must do it. You must put your reputation at risk, expense time that you wont be compensated for, go through conflicts you'd rather avoid, make lifelong enemies wether you succeed or not. Then, you changed the rigid structure once more and the next guy will either try to put it back where it was and face less resistance or fold it one more time and face even more.

You cannot teach a rigid structure agility just like you cannot teach iron to be silk, and the structure is rigid for a reason: size, cost, regulation, cultural beliefs, rot due to time, past mistakes (in my experience the largest factor: a mistake 10 years ago can justify 3 days a week of useless processes today) etc. You can change the structure but it's CEO-level work to change its rigidity.

1 comments

Well first of all I don't consider work groups as solids, it's more like a non newtonian fluid.

And reputation, enemies.. all of these are absurd notions to me. It mostly shows immaturity in our notion of work and society. And I'm not asking for people to find solution to state finance, but even for changing the simplest thing, people will resort to primitive behavior. It's child like behavior mostly.. and the bad side of childhood, not the "let's make something fun for everybody" more like "boss doesnt like me so i wont move a finger". In those structures everybody becomes everybody's enemy, and it's a super sad sight.