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by acutesoftware 1690 days ago
I'm starting to make some progress with an Unreal Engine crafting game. Everything is going to be data driven, and have the spawn rates for forage, trees, and mobs working ok. Now up to the fun part - getting a good amount of recipes for the crafting stations, and once the core stuff is all running nicely, I will get to polishing animations and models.

https://www.youtube.com/watch?v=m6xtnfSVQMw